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MARK MarkName
GOTO MarkName
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This is a simple way to jump around inside an Event's commands.
You don't really need this command, since it may be confusing.
When you declare MARK, you are just marking a point in the program.
No action is taken when the command is encountered.
GOTO goes to the MARK which bears the same MarkName as itself.
You can not jump to a Mark of a different Event.
Also you may confuse Gui4Cli if you jump in and out of while loops
of other such constructs..